News Article

Brunner comments featured in Education Week article on girls and videogames

Tuesday, September 29, 2009

In "Getting Girls into Games," Cornelia Brunner, deputy director of CCT, was asked why it's taken so long to develop videogames that appeal to female players. Girls enjoy games with lots of interaction between characters and their environment, Brunner says, and that "requires a much more sophisticated technology, more sophisticated algorithms. It's only in recent years that technology itself has made it possible for us to create those kinds of games."

Read the article in Education Week