News Article

Games are for Playing!

Friday, May 16, 2014

In the final of a series of three articles for the Games+Learning blog, Dr. Katie Culp, PI of CCT's Possible Worlds project, discusses the practical and philosophical considerations that led the researchers to develop digital games not to teach content or to assess achievement, but to provide students with shared experiences of specific interactions. "Our games are for play," Dr. Culp states. "...Play is critical to human development, and to learning."

Read the article, "Our Games are for Play, Not for Assessment," here. The first aricle in the series, "Developers Should Focus on Function Over Aesthetics" is here, and the second article, "To Unlock the Power of Games, Watch How Teachers Use Them," is here.

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