Jim Diamond

senior research associate

jdiamond@edc.org
tel: 212-807-4256
fax: 212-633-8804

Dr. Jim Diamond is an educational researcher and instructional designer in the field of digital media and learning, focused primarily on the use of educational games to enrich K–12 learning and teaching for students and educators. He is especially interested in applying design-based research methods in his work to create and study technologies that foster individual learner agency in real-world learning settings. Dr. Diamond has over 10 years’ experience in educational research, design, and evaluation, and his areas of interest include history, social studies, and civics education; STEM education; and disciplinary literacy.

Dr. Diamond is the principal investigator of Playing with Data: Developing Digital Supports for Middle-School Science Teachers Using Game-Based Formative Assessment, a three-year National Science Foundation-funded DRK–12 project. This exploratory research and development project is investigating how teachers use data from video gameplay to make inferences about student learning and applicable changes to instruction in the area of argumentation, as well as how “educative curriculum” materials can be designed to help teachers strengthen their data-driven decision-making practices.

Jim also is the principal investigator on a three-year National Science Foundation-funded ITEST project called Investigating Digital Badges as Alternative Credentials to Broaden STEM Participation Among Underrepresented Youth. The project is developing and studying a credentialing process called Design League Badge Portfolios. Digital badges are validated indicators of accomplishment or skill that are housed and managed online and can be earned in either informal or formal learning environments. The process will give underserved youth a technology-supported method for presenting their Information Communication Technology (ICT) achievements in an out-of-school program in ways that are personally meaningful and that address the expectations of higher education institutions. Digital badge systems have the potential to become alternative credentialing methods.

 Jim has led and contributed to numerous evaluations of initiatives that use technology to better engage, motivate, and educate students. He served as the lead evaluator of iDesign, a collaborative NSF-funded R&D initiative led by Hofstra University that focused on building the technological fluency of underrepresented students and increasing their interests in STEM-related activities and careers, using a culturally relevant game-design curriculum. Jim’s research also addresses innovative uses of technology in the area of teacher professional development. He was the principal investigator of two studies, funded by the MacArthur Foundation’s HASTAC Digital Media and Learning Initiative, that examined the use of a digital badge system in an online professional development program for history teachers. These studies investigated whether and in what ways digital badges for the American Social History Project’s online Badges for Teaching Disciplinary Literacy in History program contributed to teachers’ professional learning experiences. Diamond also was the senior instructional designer on the Bill & Melinda Gates Foundation-funded Zoom In, a project to create an online tool to help students learn U.S. history while building literacy skills. Zoom In includes extensive embedded professional development for teachers.

In addition to his work for EDC, Dr. Diamond is an adjunct professor at New York University, where he teaches courses in the principles of game-based learning and research methods to investigate game-based learning. Prior to joining EDC, he designed professional development programs for teachers in the area of educational technology. He began his career teaching elementary school. Jim has a BA in History and an EdM in Educational Technology from Boston University, and a PhD in Educational Communication and Technology from New York University.

 

JIM'S PROJECTS

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SELECT WRITING

Diamond, J., Macklin, C., & Sharp, J. (Jun 2009). Gaming After School: Boys and Girls Clubs of America Game Design Curriculum. (Madison)

Presented at the annual Games, Learning, Society Conference, Madison, WI.

Diamond, J., Macklin, C., & Sharp, J. (Jun 2009). Gaming After School: Boys and Girls Clubs of America Game Design Curriculum. (Pittsburgh)

Presented at the annual Game Education Summit, Pittsburgh, PA.

Tally, B., Char, C., Diamond, J., Puckett, C., Sun, J., & Hoffman, A. (Jun 2009). History Games Go to School: Research Insights From the American History and Civics Initiative.

Symposium at the annual Games, Learning, Society Conference, Madison, WI.

Anderson, A., & Diamond, J. (Jun 2009). Investigating Children's "Strategic Competence in Inquiry" in Videogames.

Presented at the annual Games, Learning, Society Conference, Madison, WI.

Schrier, K., Diamond, J., Langendoen, D., & Potter, L. (Jun 2009). The Best of Both Worlds? Design Challenges for Developing Playable Historical Games for Classroom Learning.

Presented at the annual Games, Learning, Society Conference, Madison, WI.

Diamond, J., & Potter, L. (May 2009). Mission Impossible? Building effective collaborations in history video game design.

Poster presented at the annual Games for Change Festival, New York, NY.

Anderson, A., & Diamond, J. (May 2009). Possible Worlds formative development game testing.

Poster presented at the annual Games for Change Festival, New York, NY.

Diamond, J., & Schreier, K. (May 2009). Teaching historical empathy to develop ethical citizens.

Presented at the annual Teachers College Educational Technology Conference, New York, NY.

Flanagan, M., Nissenbaum, H., Diamond, J., and Belman, J. (Sep 2007). A method for discovering values in digital games.

Proceedings of the 2007 Digital Games Research Association (DiGRA). Tokyo, Japan.

deHaan, J. & Diamond, J. (Aug 2007). The experience of telepresence with a foreign language video game and video.

Proceedings of the 2007 ACM SIGGRAPH symposium on video games. San Diego, CA, 39-46.