News Article

Do You See Computer Games as Learning Tools? Do You See a Place for YouTube in the Classroom?

Friday, July 27, 2007

Built on our belief that students should drive learning, CCT's internships focus on enabling young people to investigate technology in ways meaningful to them and to our work. These opportunities tap the perspective and experiences of interns as students who have a substantial stake and perspective within education and as technology users.

Investigating the Potential for Gaming in Education

Embedded within every computer game, whether World of Warcraft or BrainAge, are a dense network of challenging tasks and rewards designed to encourage the user to keep playing. Educators now wonder whether we can employ these recreational tools to encouraging and deepening student learning. Our Gaming Interns will help us investigate this promising area of educational technology through developing their own independent research and participating in our ongoing work in serious gaming.

Making Online Media Meaningful in the Classroom

YouTube, MySpace, IM, Eyespot-The Internet is awash in tools for communicating and for sharing video, audio and graphic resources as well as text. Keeping up with the relentless pace of technology has many educators overwhelmed. How can YouTube videos be used in the classroom? Are blogging and text messaging opportunities to develop better communications skills? Our Rich Media Interns will delve into the world of multimedia resources and develop their own independent research and participate in our ongoing work in exploring how to organize and apply this wealth to classroom demands.

All interns are invited to contribute to our internal staff blog and present at staff meetings via a weekly column on advances and interesting tidbits in technology called News of the New. For the column, interns and staff comb the web for novel technologies and trends and report back on what they find.

Candidates must either be an undergraduate student, graduate student, or a recent college graduate (within the last twelve months). Having an academic focus in educational technology is a plus but not required. Having a passion for exploring technology's role in teaching and learning is vital.

General Information:
Internships typically fall between 20 and 40 hours a week over an 8-to-10 week internship period. CCT is a flexible workplace with hours worked out between the intern and supervisor. Internships are offered during the Fall/Winter and Spring/Summer semesters. Internships are unpaid. Students do receive hands-on experience, training, and feedback working directly with our staff on tasks designed to further the student's goals as well as our research goals. Interns typically arrange for subsistence funding and credit from their universities. All interns are subject to applicable EDC employee policies.

All candidates must submit their resume and a cover letter that briefly describes their passion for technology, their interest in the current internship openings, when they will be available for internship work, and whether their participation will fulfill any academic requirements.

Fall/Winter Internship applications are due October 19.

Email (or mail) your letter of inquiry to:
Internship Program
EDC's Center for Children and Technology
96 Morton Street New York, NY 10014
Fax: 212-633-8804

Please direct any questions and concerns to